I’m having a pretty frustrating issue with my Direct3D 9 application that’s been driving me nuts. I’m rendering to a texture render target and I keep seeing these faint horizontal lines that appear at fixed intervals—specifically every 16 pixels. It’s ...Read more
Have you ever found yourself needing help with something but didn’t know where to turn? I’ve been diving into the world of loan apps lately, and I stumbled upon the Score Pro loan app. It seems pretty popular, but like ...Read more
I’ve been diving into some 3D art lately, especially after getting inspired by The Last Campfire. The aesthetic in that game is just phenomenal, and I’ve been trying to recreate some scenes to improve my skills. But here’s the thing: ...Read more
Alright, I have a little brain teaser for you that involves some sneaky arithmetic! So, I was sitting down to balance my budget and I noticed that while I thought I had everything right, my final numbers were completely off. ...Read more
I’m stuck on a tricky issue in my turn-based tactics game, and I could really use some fresh perspectives! Basically, I need to animate lethal attack results without causing any loops in the animation sequence, and it’s turning out to ...Read more