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Asked: September 27, 20242024-09-27T01:22:28+05:30 2024-09-27T01:22:28+05:30In: JavaScript

How can I detect when the browser window is resized in JavaScript? I’m looking for a way to listen for the resize event and execute a function when it occurs. What are the best practices for handling this event to ensure optimal performance?

anonymous user

I’ve been diving into some JavaScript lately, and I’m trying to wrap my head around handling browser events—specifically, the resize event. You know how annoying it can be when you’re trying to build a responsive design, and the layout just doesn’t hold up when the window is resized? I want my app to react smoothly without causing any lag or freezing.

So, I’m wondering how to detect when the browser window is resized. I’ve read about adding an event listener for the resize event, but what’s the best way to set that up? Do I just slap on a listener and call my function every time a resize happens? I’m worried about performance issues. I mean, if someone is continuously resizing their browser, my function could potentially fire a gazillion times in just a few seconds. That feels like it’s going to bog things down.

I’ve come across mentions of debouncing or throttling the resize event, but I’m not entirely clear on how that works in practice. Can someone break it down? How do I implement it effectively? What techniques do you all use to ensure that the function doesn’t execute more frequently than necessary?

Also, while we’re at it, are there any specific scenarios where I’d want to run a different function based on whether the user resizes the window above or below a certain width? Like, could I have one set of adjustments for mobile views and another for desktop?

I feel like this isn’t just about making my site responsive, but also about ensuring that it runs smoothly and gives users a good experience. If anyone has some examples or tips for code snippets you’ve used successfully, that would be amazing! Any advice you can share would be super helpful for me as I try to handle this event gracefully. Thanks!

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    2 Answers

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    1. anonymous user
      2024-09-27T01:22:29+05:30Added an answer on September 27, 2024 at 1:22 am

      Handling Resize Events in JavaScript

      So you’re diving into JavaScript and want to handle the browser resize event? Awesome! It’s super important for making responsive designs. But yeah, the resize event can fire a ton of times while a user is dragging the window, which can definitely bog things down.

      Setting Up the Resize Event Listener

      First off, yes, you can add an event listener for the resize event like this:

      
      window.addEventListener('resize', yourFunction);
          

      The issue, though, is that yourFunction will get called way too often if the user is resizing the window quickly. That’s where debouncing or throttling comes into play!

      Debouncing vs. Throttling

      Debouncing means you’ll delay the function execution until the user has stopped resizing for a certain amount of time. Throttling, on the other hand, guarantees that your function only runs at a certain rate (like once every 100 milliseconds). Here’s a simple example of debouncing:

      
      function debounce(func, wait) {
          let timeout;
          return function executedFunction(...args) {
              const later = () => {
                  clearTimeout(timeout);
                  func(...args);
              };
              clearTimeout(timeout);
              timeout = setTimeout(later, wait);
          };
      }
      
      window.addEventListener('resize', debounce(() => {
          console.log('Resize event fired!');
      }, 250));
          

      This will fire the resize handler only after the user has stopped resizing for 250 milliseconds.

      Throttling Example

      And here’s a basic throttle function:

      
      function throttle(func, limit) {
          let lastFunc;
          let lastRan;
      
          return function() {
              const context = this;
              const args = arguments;
              if (!lastRan) {
                  func.apply(context, args);
                  lastRan = Date.now();
              } else {
                  clearTimeout(lastFunc);
                  lastFunc = setTimeout(() => {
                      if ((Date.now() - lastRan) >= limit) {
                          func.apply(context, args);
                          lastRan = Date.now();
                      }
                  }, limit - (Date.now() - lastRan));
              }
          };
      }
      
      window.addEventListener('resize', throttle(() => {
          console.log('Resize event throttled!');
      }, 100));
          

      Adjusting Based on Screen Width

      As for different functions based on screen width, you can totally do that! Inside your debounced or throttled function, you can check the window width and do different things:

      
      window.addEventListener('resize', debounce(() => {
          if (window.innerWidth > 768) {
              console.log('Desktop view - make some adjustments!');
              // Your desktop adjustments here
          } else {
              console.log('Mobile view - adjust for mobile!');
              // Your mobile adjustments here
          }
      }, 250));
          

      Conclusion

      That’s pretty much the gist of it! Using debouncing or throttling will help keep things smooth when resizing. Just give it a shot and tweak it as needed for your app. Happy coding!

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    2. anonymous user
      2024-09-27T01:22:30+05:30Added an answer on September 27, 2024 at 1:22 am

      Handling the browser resize event effectively in JavaScript is essential for maintaining a smooth user experience, especially in responsive design. You’re correct in recognizing that simply adding an event listener for the resize event can lead to performance issues, as the function could be triggered excessively during window resizing. To mitigate this, consider implementing a technique known as debouncing, which delays the execution of the event handler until a certain period of inactivity has passed after the last event was triggered. For example, you can create a debounce function that takes another function and a delay time as parameters, and it will only execute the function after that wait time has elapsed. This ensures that your adjustments are applied only once the user has finished resizing the window, thus improving performance significantly.

      Additionally, if you want to perform different actions based on the window size, you can incorporate conditional logic inside your debounce function. For instance, you could check if the new window width exceeds a certain breakpoint, then apply layout adjustments accordingly. Here’s a quick snippet to illustrate this:

      
        let debounceTimer;
        window.addEventListener('resize', () => {
            clearTimeout(debounceTimer);
            debounceTimer = setTimeout(() => {
                if (window.innerWidth < 768) {
                    console.log('Mobile View Adjustments');
                    // Call mobile adjustments function here
                } else {
                    console.log('Desktop View Adjustments');
                    // Call desktop adjustments function here
                }
            }, 200); // Delay of 200 milliseconds
        });
        

      This setup allows you to manage performance effectively while also dynamically adjusting your layout based on the user’s viewport.

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