Have you ever come across two sets of data and wondered if they have anything in common? Like, maybe you have two lists of your favorite movies—one from last year and another from the ’90s. Checking if there are any ...Read more
I’ve been diving into some fascinating programming challenges lately, and I thought I’d share one that’s got me scratching my head—any Brainfuck enthusiasts out there? So, here’s the dilemma I’m wrestling with: what’s the shortest Brainfuck program you can come ...Read more
I’ve been working on this really tricky jigsaw puzzle lately, and it’s driving me nuts! You know the kind where there are a million pieces, and they all look almost the same? I swear, I’ve spent hours sorting them out ...Read more
I’ve been experimenting with HLSL for a little while and I’ve hit a bit of a snag that I can’t quite figure out. I’m trying to write a pixel shader that only outputs depth information, but I’m not sure how ...Read more
I’m working on a puzzle game where players have to connect various pipes to transmit electrical flow, and it’s turning out to be more challenging than I anticipated. Each pipe has connector hubs that serve as points of connection. The ...Read more