I’ve been diving into card games lately, and one that piqued my interest is Briscola. I found out that scoring in this game can be a bit tricky, especially when you’re trying to keep track of points on the fly while playing. I thought it would be fun to create a little challenge around this!
Here’s the situation: Imagine you’re playing a game of Briscola, and you need a quick way to calculate the scores based on the cards played. The point values for the cards are pretty straightforward if you know them: Aces are worth 11 points, 3s are worth 10 points, Kings are worth 4 points, Queens are worth 3 points, and Jacks are worth 2 points. All other cards? They come in at 0 points.
Now, let’s say you’re in a game with your friends, and at the end of the round, you’re trying to figure out who won based on the cards played. You know the total points in the game are 120 (because there are 40 cards total), and each player can have a different number of cards in hand. What struck me is that it would be so cool to have a simple way to input the cards each player has and get their total scores instantly.
So, here’s what I’m thinking: Can someone come up with a neat little program or function that takes the list of cards each player has (treated as input strings or something similar) and outputs their total scores? Bonus points if you can handle cases where cards are duplicated or if players get cards that normally wouldn’t score anything!
To make things a bit more interesting, I’d love to see solutions in a few different programming languages if possible. I know some of you are pretty creative with your coding skills, so let’s see what you can come up with! How about turning this little Briscola scoring problem into a fun coding challenge? Looking forward to what you all can create!
Briscola Scoring Calculator
Hey everyone! I’ve been thinking about how to quickly calculate scores in Briscola. So, I wrote a simple function to do just that! The idea is to input a list of cards, and it will return the total score for the player. Here’s a basic example in JavaScript:
This function works by creating a points object that holds the values for each scoring card. Then, it loops through the player’s cards, adding up the points. If a card doesn’t score, it just adds 0.
I’ve thought of other languages too! Like Python, here’s how it might look:
And if you’re into Ruby, check this out:
Hope this helps you guys with scoring in Briscola! It’s pretty cool to see how simple functions can make games more fun!
Briscola Scoring Function
To solve your Briscola scoring problem, I’ve created a function in Python that calculates the total points for each player based on their cards. The function takes a list of cards and computes the score, taking into account the point values assigned to each card. Here’s how you can implement this:
This function handles duplicates and automatically accounts for cards without score by returning 0 points. You can easily adapt it in other programming languages like JavaScript or Java, using similar logical structures and data types.