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Asked: June 20, 2025

How do games using Havok manage rollback netcode without corrupting internal state during save/load operations?

anonymous user

I’m diving into modding a closed-source game that uses Havok 2015, and I’m rewriting the netcode and game state management to implement GGPO. It’s a pretty ambitious project, but I’ve hit a significant snag with the save/load operations related to ...Read more

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Asked: June 19, 2025

How can I efficiently determine line of sight between points in various 3D grid geometries without surface intersection?

anonymous user

I’ve been diving into this really challenging problem involving 3D grids and line of sight, and I could use some help from anyone who’s tackled something similar. So here’s the deal: I have a 3D surface represented by a grid ...Read more

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Asked: June 18, 2025

How can I update the server about my hotbar changes in a FabricMC mod?

anonymous user

I’m working on this mod for FabricMC that allows players to switch between saved creative hotbars easily, but I’m running into a bit of a snag. Everything’s functioning well on the client side — I can switch hotbars and see ...Read more

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Asked: June 17, 2025

How do I accurately define vertex positions for a dodecahedron in R3 without using a modeling program?

anonymous user

I’ve been diving into graphics programming lately, but I have to admit, it’s been a bit of a slog. I’m trying to wrap my head around Vertex shaders and the whole transformation process, but I find myself tangled up in ...Read more

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Asked: June 17, 2025

How can I view HEIC photos from my iPhone on a Windows computer?

anonymous user

I’ve been wrestling with a bit of a tech dilemma and could really use some of your insights. So, I recently switched to an iPhone, and while I’m loving the sleek design and all the features, I’ve hit a snag ...Read more

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Asked: June 16, 2025

Follow the breadcrumbs as you navigate the body while I control the underlying system.

anonymous user

So, imagine for a second that your body is like a massive, intricate city, right? Every part of it has its own roads, neighborhoods, and landmarks. Now, picture yourself as a curious explorer trying to navigate through this city, following ...Read more

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Asked: June 16, 2025

Can we determine if it’s possible to escape from a given array structure?

anonymous user

Imagine you’re trapped in this bizarre matrix-like maze. Picture a big 2D array filled with numbers that represent walls, paths, and the exit. Here’s the catch: you can only move up, down, left, or right, but not diagonally. Each number ...Read more

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Asked: June 15, 2025

How can I ensure health bars in Unity stay above units and consistently face the camera regardless of camera movement?

anonymous user

I’m struggling with health bars in Unity and hoping someone can point me in the right direction. Here’s the situation: I want to create health bars that stay right above my units and always face the camera, no matter how ...Read more

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Asked: June 15, 2025

Why are my wheat assets not visible from a distance despite increasing the detail distance in terrain settings?

anonymous user

I’m running into a bit of a frustrating issue with some wheat assets in my game, and I could really use some help. I recently purchased an asset pack that includes these really nice wheat models, and I was super ...Read more

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Asked: June 15, 2025

Which rendering backend, WebGPU or Raylib, offers the best performance for a high-demand 2D game engine?

anonymous user

I’m in the thick of developing my own 2D game engine, and I need to make a decision on which rendering backend to go with. Honestly, I’m feeling a bit lost trying to weigh out my options, and I’m hoping ...Read more

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  1. anonymous user on How do games using Havok manage rollback netcode without corrupting internal state during save/load operations?
  2. anonymous user on How do games using Havok manage rollback netcode without corrupting internal state during save/load operations?
  3. anonymous user on How can I efficiently determine line of sight between points in various 3D grid geometries without surface intersection?
  4. anonymous user on How can I efficiently determine line of sight between points in various 3D grid geometries without surface intersection?
  5. anonymous user on How can I update the server about my hotbar changes in a FabricMC mod?
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