I’ve been diving into some really interesting stuff lately, and I came across this concept of Rota-Baxter words, which got me thinking about how variations in sequences can produce fascinating combinations. For those who might not be familiar, Rota-Baxter words ...Read more
askthedev.com Latest Questions
I’ve been diving into some inventory management stuff for my small business lately, and I keep getting stuck on calculating the cost of goods sold (COGS). I thought it would help to run through a scenario and maybe get some ...Read more
I’m diving into OpenGL development for a game I want to target specifically at OpenGL 3.3, but I’m stuck with a bit of a confusion regarding the context versions. Let me break it down. So, I’m developing on Manjaro Linux, and ...Read more
I’ve been diving into some shader work in Unity, and I hit a bit of a snag that I hope someone might be able to help me with. I’m trying to set the `_HaloDir` property in my custom shader without ...Read more
Alright, I’ve got a fun little challenge for you that I think might tickle your coding fancy! Picture this: you’re sitting at your computer, feeling creative but wanting to keep it low-key without diving into a hefty graphic design software. ...Read more
I’m diving into exporting models from Blender to GLB using ASSIMP, and I’ve hit a snag that I can’t seem to shake off. Everything seems to be going smoothly until I reach the point of handling textures. When I check ...Read more
I’m working on a project where I have this ` ` element acting as a canvas for a game I’m developing. The ` ` has a fixed aspect ratio of 16:9, which looks great on larger screens but becomes a bit of ...Read more
I’m having a bit of a frustrating time with my Unity game’s UI, and I’m hoping someone can shed some light on what’s going wrong. I designed my game primarily for mobile screens and have tailored the graphics to work ...Read more
I’ve been diving into the world of Quake 2 lately, and I have a burning question that I hope someone out there can help me with. So, here’s the thing: I’m really interested in using modern models and animations for ...Read more
I’m trying to wrap my head around how to create a super cool effect in Unity 2D. Basically, I’ve got a circular GameObject with a SpriteRenderer, and I’m looking to render just a sector of it—like a pie slice. I ...Read more