I’m currently working on a train simulator prototype, and I’ve hit some frustrating design issues when it comes to simulating physics and train car movement. The scale I’m aiming for is comparable to games like Run8, SimRail, and Derail Valley. ...Read more
askthedev.com Latest Questions
I’ve been thinking about this challenge lately, and I’d love to get your thoughts on it. Imagine you’re in charge of managing a city’s power grid, and you need to find a way to efficiently combine electricity generation and consumption. ...Read more
I’m working on my breakout clone, and I’ve hit a pretty frustrating issue with collision detection. The ball seems to phase through bricks and borders when it collides with multiple objects in quick succession. I noticed that when the ball ...Read more
I’m diving into using Addressables in Unity, trying to get a handle on how to manage memory better—especially in terms of loading and releasing GameObjects. But I keep running into this head-scratcher regarding memory usage. So, here’s the deal: I’m ...Read more
Alright, imagine this: You just stumbled upon a charming little tango competition happening in a vibrant dance hall. The buzz of excitement is palpable, and it seems like everyone’s gearing up for a fantastic showdown. But here’s the catch: the ...Read more
I’ve been working on this little coding project, and I could use your input to figure something out. Imagine you have a list of numbers, and you want to make it more interactive by applying some operations as you go ...Read more
I’m running into a bizarre issue with my navmesh agent that I just can’t seem to figure out. For some context, the agent used to glide right through a doorway with no problems, but out of the blue, it’s like ...Read more
I’ve been working on character movement for my game using Unity, and I’m running into a bit of an issue that I can’t seem to solve. I’m using `AddForce` for movement, which works great for getting my character to move ...Read more
Alright, so here’s a little brain teaser for you. Imagine you’re hanging out at a café, sipping on your favorite drink, and you notice a clock on the wall. It seems really interesting because it’s broken—it’s stuck at 3:15. Naturally, ...Read more
I’ve been diving into some geometry problems recently, and I stumbled upon one that totally had me scratching my head. I thought it might be fun to put it out there and see how you’d tackle it! Imagine you’re playing around ...Read more