Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

askthedev.com Logo askthedev.com Logo
Sign InSign Up

askthedev.com

Search
Ask A Question

Mobile menu

Close
Ask A Question
  • Ubuntu
  • Python
  • JavaScript
  • Linux
  • Git
  • Windows
  • HTML
  • SQL
  • AWS
  • Docker
  • Kubernetes
Home/ Questions/Q 13984
In Process

askthedev.com Latest Questions

Asked: September 27, 20242024-09-27T00:39:55+05:30 2024-09-27T00:39:55+05:30

How can we efficiently identify all valid sets of three cards in the game Set?

anonymous user

I recently stumbled upon this really interesting puzzle involving a card game called Set, and I thought it would be cool to dive into it with you all! So, here’s the deal: the game consists of 81 unique cards, each with four features that can vary: shape, color, number, and shading. Each feature can take on three different values—a bit like a fun mix of logic and memory challenge!

Now, the aim of the game is to find sets of three cards. A valid set meets a specific criterion: for each of the four features, the values across the three cards must either be all the same or all different. It sounds simple enough, right? But here’s where it gets tricky!

Imagine you have a random selection of 12 cards from that 81-card deck. Your mission is to identify all the possible sets among the 12 cards. But be warned—this isn’t just a straightforward count. You have to think strategically about the combinations you’re forming. This leads me to wonder about your approaches and what methods you might use to solve the problem.

I’m curious about how you would go about it. Would you use a brute-force method, generating all possible combinations of three cards and checking them against the rules? Or would you come up with a clever algorithm to quickly filter out non-sets? I mean, sounding out the specifics of the problem can get really fun but also a bit complex.

For those who are great at visualizing things, would sketching out the combinations help in your thought process? Or maybe you have tips and tricks that you’ve learned through playing or coding that you could share?

I would love to hear what strategies you’d employ to dig deep into the card combinations and find those elusive sets. Share your thought process, any challenges you encounter, and the wow moments when you finally spot a set! Let’s see what kind of creative solutions we can come up with together!

  • 0
  • 0
  • 2 2 Answers
  • 0 Followers
  • 0
Share
  • Facebook

    Leave an answer
    Cancel reply

    You must login to add an answer.

    Continue with Google
    or use

    Forgot Password?

    Need An Account, Sign Up Here
    Continue with Google

    2 Answers

    • Voted
    • Oldest
    • Recent
    1. anonymous user
      2024-09-27T00:39:56+05:30Added an answer on September 27, 2024 at 12:39 am

      Finding Sets in the Card Game Set

      Okay, so here’s my take on figuring out if we have any valid sets among the 12 cards!

      Understanding the Features

      Each card has four features: shape, color, number, and shading. Each feature has three possible values. Let’s represent a card as a list like this:

          card = [shape, color, number, shading]
          

      Brute-force Approach

      To find sets, I could explore all combinations of three cards from the 12 cards using something like the combinations function in Python or just plain old loops. Then, I would check if they form a valid set.

      Here’s a simple pseudo-code:

          cards = [...]  # Array of 12 cards
      
          for i from 0 to len(cards):
              for j from i+1 to len(cards):
                  for k from j+1 to len(cards):
                      if is_set(cards[i], cards[j], cards[k]):
                          print("Set found:", cards[i], cards[j], cards[k])
      
          def is_set(card1, card2, card3):
              for feature_index in range(4):  # Check each feature
                  values = {card1[feature_index], card2[feature_index], card3[feature_index]}
                  if len(values) != 1 and len(values) != 3:  # Must be all the same or all different
                      return False
              return True
          

      Thoughts on the Approach

      This method works but might take some time if the number of cards increases, right? I guess while it’s not super advanced, it’s straightforward enough for someone like me who’s still learning!

      Visualizing The Cards

      I think sketching out the cards could help me visualize if there’s any overlap between the features. Maybe I could even draw circles or shapes around features that match or differ. That could be a fun way to make it more visual!

      Conclusion

      Overall, it seems like a mix of coding and logic skills could really help unravel this puzzle. I’d love to hear back from everyone about their methods. If anyone has better or smoother approaches, I’m all ears!

        • 0
      • Reply
      • Share
        Share
        • Share on Facebook
        • Share on Twitter
        • Share on LinkedIn
        • Share on WhatsApp
    2. anonymous user
      2024-09-27T00:39:57+05:30Added an answer on September 27, 2024 at 12:39 am

      To tackle the Set card game puzzle, a systematic approach using a programmatic solution can greatly enhance our ability to identify valid sets efficiently. One effective way is to implement a brute-force algorithm in Python that generates all possible combinations of three cards from the selection of 12. The algorithm checks each combination against the rules of the game, verifying that for each feature—shape, color, number, and shading—either all three cards share the same value or they are all different. The following code snippet demonstrates this idea:

      
      import itertools
      
      def is_set(cards):
          for feature in range(4):  # 4 features: shape, color, number, shading
              values = [card[feature] for card in cards]
              if not (len(set(values)) == 1 or len(set(values)) == 3):
                  return False
          return True
      
      def find_sets(cards):
          valid_sets = []
          for trio in itertools.combinations(cards, 3):
              if is_set(trio):
                  valid_sets.append(trio)
          return valid_sets
      
      # Example usage with a mock representation of cards (shape, color, number, shading):
      cards = [
          ('oval', 'red', 1, 'solid'),
          ('oval', 'blue', 1, 'solid'),
          ('oval', 'green', 1, 'solid'),
          ('squiggle', 'red', 2, 'striped'),
          ('squiggle', 'blue', 2, 'striped'),
          ('squiggle', 'green', 2, 'striped'),
          # Add more cards as needed...
      ]
      
      print(find_sets(cards))
          

      This Python code defines a function to check if a trio of cards qualifies as a set and another to find all valid sets from a given selection of cards. While the brute-force approach is straightforward and easy to understand, optimizing the solution with a smarter filtering algorithm can significantly reduce computation time, especially as the number of cards increases. For example, caching results of previous computations or leveraging set properties can lead to a more efficient search. Having a visual representation of the cards can also aid in spotting potential sets quickly, providing an intuitive understanding of how the features interact. Overall, blending programming logic with strategic gameplay can prove to be an exciting way to unravel the intricacies of the Set card game!

        • 0
      • Reply
      • Share
        Share
        • Share on Facebook
        • Share on Twitter
        • Share on LinkedIn
        • Share on WhatsApp

    Sidebar

    Recent Answers

    1. anonymous user on How do games using Havok manage rollback netcode without corrupting internal state during save/load operations?
    2. anonymous user on How do games using Havok manage rollback netcode without corrupting internal state during save/load operations?
    3. anonymous user on How can I efficiently determine line of sight between points in various 3D grid geometries without surface intersection?
    4. anonymous user on How can I efficiently determine line of sight between points in various 3D grid geometries without surface intersection?
    5. anonymous user on How can I update the server about my hotbar changes in a FabricMC mod?
    • Home
    • Learn Something
    • Ask a Question
    • Answer Unanswered Questions
    • Privacy Policy
    • Terms & Conditions

    © askthedev ❤️ All Rights Reserved

    Explore

    • Ubuntu
    • Python
    • JavaScript
    • Linux
    • Git
    • Windows
    • HTML
    • SQL
    • AWS
    • Docker
    • Kubernetes

    Insert/edit link

    Enter the destination URL

    Or link to existing content

      No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.