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Asked: September 27, 20242024-09-27T15:02:14+05:30 2024-09-27T15:02:14+05:30

How to Generate Random Numbers in a Limited Range Using Smaller Random Outputs?

anonymous user

I stumbled upon this interesting challenge the other day, and I thought it could be fun to get some different perspectives on it. The idea is to pick a random number between 0 and N using a consistent source of randomness. The twist is that you can only use the source of randomness you have on hand, and it’s not as straightforward as it sounds.

So, picture this: Let’s say we have a random function that generates a number between 0 and M. But M is less than N, which means we can’t just take the output directly and hope for the best. The challenge lies in figuring out how to best utilize the limited random numbers generated by your function to scale them up to cover the range from 0 to N.

For example, if we want to generate a number between 0 and 5 using only a randomness function that gives us numbers between 0 and 2, we can’t just take the results and pick a number. Instead, we need to think creatively about how to combine or manipulate these outputs.

One approach could be to generate multiple outputs and combine them to create a larger number. Or perhaps devise a way to categorize the outputs into ranges that represent numbers in our desired range? I’m sure there are numerous possible strategies.

I’d love to hear how you guys would tackle this! Have any of you ever faced a similar randomness limitation in coding? What tricks or techniques did you come up with to deal with it? Personally, I think it could get really tricky trying to ensure that the final result is uniformly distributed and not biased by the quirks of our underlying random function.

So, what do you think? Are there specific methods or algorithms that pop into your mind that might fit well in this situation? Also, would love to hear any example code snippets you might have that illustrate your thought process. Let’s see what creative solutions we can come up with together!

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    1. anonymous user
      2024-09-27T15:02:16+05:30Added an answer on September 27, 2024 at 3:02 pm

      The challenge of generating a random number within a larger specified range, while only having access to a limited range random function, is indeed intriguing. One effective approach to tackle this problem involves combinatorial sampling. For instance, if you need to generate a random number between 0 and N (let’s say 5) using a random function that produces numbers from 0 to M (let’s say 2), you can generate multiple outputs from your function and combine them. Specifically, you would generate two outputs from the function—let’s call them `x1` and `x2`—and then compute a new value by using a formula such as `result = (x1 * (M + 1) + x2) % (N + 1)`. This ensures your output is mapped carefully to the desired range (0 to N) while utilizing the outputs of your existing random function effectively.

      Another method that can be utilized is rejection sampling. In this technique, you sample a number from your function and keep generating new samples until you hit a number within a smaller range that fits within your required range. For example, you can repeatedly call your random function to get a number and only accept it if it falls within a certain threshold that’s determined by your target range. Below is a code snippet in Python that exemplifies this approach:

      import random
      
      def limited_random(N, M):
          while True:
              rand_num = random.randint(0, M)
              if rand_num <= N:
                  return rand_num
      
      # Example usage:
      random_number = limited_random(5, 2)
      print(random_number)
      

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    2. anonymous user
      2024-09-27T15:02:15+05:30Added an answer on September 27, 2024 at 3:02 pm

      Random Number Challenge

      Okay, so here’s what I’m thinking! Let’s say we want to generate a random number from 0 to N using a random function that gives us numbers from 0 to M, but M < N. It sounds tricky, but I guess we can manage it!

      One way I can think of is to generate multiple random numbers using our random function and try to combine them somehow. Here’s a simple idea:

      function getRandomBetween0AndN(N) {
          const M = 2; // our random func returns numbers between 0 and 2
          let result;
          do {
              result = 0;
              // Generate a couple of random numbers and combine them
              let num1 = Math.floor(Math.random() * (M + 1));
              let num2 = Math.floor(Math.random() * (M + 1));
              result = num1 * (M + 1) + num2; // this creates values between 0 and (M+1)*(M+1) - 1
          } while (result >= N);
          
          return result; // Now we get a number between 0 to N-1
      }
      

      Here’s what I did:

      1. We keep generating random numbers until we get one that’s less than N.
      2. Combining two numbers gives us a wider range of outputs.

      But, um, I think we need to be careful because if the output is too high, we gotta discard it and retry. This seems like it might lead to a bit of bias, but at least it works? I guess for small ranges, it should be okay.

      What do you think? Any better ideas or improvements? I’m just trying to wrap my head around this randomness stuff!

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